The proposed Games Culture Archive Playground is a celebration of the transitional, liminal interaction between the worlds of Player and Game.
Even though everyone plays the same game, we experience different emotions and form different associations with the game through music, graphics, and scripted events. The unique quality of the Game Boy was the ability to make these fantastical stories our own. This Liminal Space between Game and Reality is our Playground.
1. To preserve the historical and cultural artefacts created by Nintendo and provide official repair and maintenance of Nintendo artefacts owned either by the Archivist or by Private Individuals.
2. To encourage a community of like-minded individuals who wish to Celebrate the past, present, and future of Gaming Culture across all platforms, with a special focus on the pioneering nature of the 1989 Game Boy.
Interior Architecture and Design at NTU has an incredibly long and rich history; with Interior Decoration taught at the first ever UK Art school, in the Waverley building during the 1950s.
Over the last 70 years, our programme has grown and adapted to meet the requirements of industry and social change, respond to trends, and deliver a degree which encourages students to look, think, critically appraise, and understand local and world issues amongst the principles of design.
We are a validated degree programme in which our students can join the Chartered Society of Designers, and we are members of the Interior Educators network. Our dedicated design studio in the Grade II* listed Arkwright building enables a studio culture which reflects professional practice, in a dynamic environment that challenges everyone to work collaboratively, share experiences and experiment with ideas.
Read more about the BA Interior Architecture and Design course